When working in the software, it sometimes appears that the polygon model has many holes in it.

The reason for this is that the model has many polygons. To help the computer system, especially the graphics card, the software reduces the number of polygons on the screen. This is only graphical. If this is not preferred, you can go to the “Manager Panel” and press the little computer. Almost at the bottom you can change the settings for that particular model.

When you know your graphics card is good enough to handle many polygons in a model, it’s also possible to change the threshold to switch to less polygons on the screen in a more permanent way.
Go to: Tools – Options – under “Graphics” – Primitive Settings. Here you can change the number of points, ordered points, and/or polygons from where less will be shown on the screen.


The reason for this is that the model has many polygons. To help the computer system, especially the graphics card, the software reduces the number of polygons on the screen. This is only graphical. If this is not preferred, you can go to the “Manager Panel” and press the little computer. Almost at the bottom you can change the settings for that particular model.

When you know your graphics card is good enough to handle many polygons in a model, it’s also possible to change the threshold to switch to less polygons on the screen in a more permanent way.
Go to: Tools – Options – under “Graphics” – Primitive Settings. Here you can change the number of points, ordered points, and/or polygons from where less will be shown on the screen.
